I've never seen a game allow you to do this before - normally its one remote bomb you can use at a time. Seeing the NPCs running around, alarmed and panicked, with a sticky bomb attached to them and the other NPCs trying to avoid them is just one of its many great touches. It's full of lovely little touches and laughs. The only thing I would like to add to it would be a Just Cause style grappling hook.
Simply the most fun I have had with a game for ages. Vehicles are good and wide ranging and the weapon variation is excellent. It's a shame that you cannot record a video in-game, but easily my best game of the year. What we said: "I suspect this will be one of those games that will be justifiably mocked by the majority for its many flaws but embraced by a forgiving minority, and passionately defended for its underdog status.
Neither response will be entirely wrong. Much like gnawing on human flesh, Dead Island's clumsy horror-action role-player is the definition of an acquired taste. Astrates said: "It looked great from trailers, it looked terrible from reviews, and in game it was mediocre in single-player.
Then though, your two co-workers get it, two of them are brutes, zombie comes at them and BLAM he's down. I'm playing as a hack and slash kinda gal. I can take off limbs and see them damage in real time with every swing. For all its many problems, I haven't had as much fun in a co-op game in years. Gotta hand it to them, it was the co-op Dead Rising needed. Far-flung from the poignant CGI trailer everyone flipped over, what this wacked-out action RPG hybrid does well it does excellently, i.
JayG said: "Not the game to play the week before you go to Crete. Too many flashbacks with endless decaying old flesh throwing itself at you. That umbrella was sooo tempting. Great game. After all the noise about the disintegration of Infinity Ward, Modern Warfare was more polished than ever on release. Not much had really changed, but it didn't bother any of us that much. What we said: "Whatever next year's entry brings, some measure of reinvention will be essential.
For now, its exuberant blend of testicular bravado and blockbuster gloss ensures that Call of Duty retains its crown as the shooter genre's biggest, boldest rollercoaster ride for at least one more year. Chester said: "Multiplayer Kill Confirmed mode puts an end to Mr 'Ooo-look-at-me-hiding-up-here-cowardly-sniping-everyone' and forces him out of his cosy den to face reality. Not so cosy now, eh, Mr. I don't need a game to be realistic so this ticks all the boxes.
The multiplayer is just an added bonus that makes it well worth 40 quid. One of the only games I buy on release day. Incredibly intense and uncompromising single-player that revels in it's ultraviolent opulence and sociopathic monsters of main characters arguably, the Ian Fleming of this day. Fun Spec Ops side missions and an addictive multiplayer. Infinity Ward still has it - let's see if they can still keep it.
Not much has changed, but the fans don't really mind Still, it does have the tightest single-player of the series, a brilliant co-op, and a multiplayer that might be more of the same yet manages to be slightly better.
What we said: "After playing FIFA 12, going back to previous entries in the series seems almost unimaginable. It's another step closer to reality, and this time it's a very welcome one. By no means the definitive football game, with bugs and glitches quite often seen, but the Career mode is unlike any other. Player Impact Engine is hilarious. But that doesn't mean it's a bad thing. Not without its faults but if you're a fan of the beautiful game can't say this isn't the best representation of it yet.
Head to Head Seasons is superbly addictive and Ultimate Team is no longer a case of who has the quickest defenders wins the game. What we said: "The series' steely heart has softened, revealing a game that's as exhaustive as it is exhilarating and that's now been infused with a little extra passion.
Forza has always been a series to admire, but now it's a little easier to fall in love with it too. Iliad said: "Wonderful visuals, gameplay and maintains 60 frames-per-second even with 16 online maniacs behind the wheel, plus the introduction of Rivals mode is far more addictive in friendly competition times than NFS's Autolog ever was.
Still, Rivals alone elevated it above the shortcomings and made for more heart-pumping racing with friends than I ever imagined possible. MahtiK said: "Forza Motorsport 4 is the best car game in existence. Autovista is extremely impressive feature, if only it had more cars. The handling took an enormous leap from Forza 3 which took me by surprise. Driving is now hugely enjoyable. FlamingCarrot said: "Great graphics and sound contribute to a very good game. More realistic AI would help as there's nothing better than other drivers totally losing it.
Multiplayer is spoiled by rear-enders. Now make a dedicated s F1 simulator like GP Legends. What we said: "It's a lovely restoration job, and the kind of thing Ubisoft could learn a thing or two from. Beyond the joys of seeing the games sharper and less shaky, and in 3D if you've got the right telly, is the simple pleasure of having them on the same disc and the same loading menu, where you can flick back and forth between them and ponder the way that they fit together.
YobRenoops said: "These games were always on my 'must play at some point' list, but in playing Ico and Shadow of the Colossus in HD it shows how polarised the current gaming landscape has become.
Lalaland said: "Yay! Great games deserve respectful rereleases like this where the updating is restricted to locking in frame-rates and allowing the underlying art to shine. Any further and you're almost remaking the game and diluting the essence of what the title was. After the initial excitement that such a collection was in the works, concerns were raised that better textures and improved frame-rates would wipe clean some of the fragile charms of the Team Ico twosome.
Thankfully, Bluepoint Games did a magnificent job - ensuring that both games continue to remain as relevant and exciting as they were upon their original releases. Holding Yorda's hand and clinging on a colossus' fur for dear life has not yet been bettered.
What we said: "You could wish for 3D Land to be a little more challenging in places, but you couldn't wish for it to be any denser, any more imaginative, or any more daring. Most importantly, you couldn't wish for it to be any more playful. BIGsheep said: "It reaffirmed my faith in the plumber.
Having thought he was coasting, playing it safe with New Super Mario Bros, this tour de force of his skills is reason enough to own a 3DS. Short, sweet levels, ideal for a portable, and post-game content that is actually worth playing. For all the superlatives gushed about the recent Galaxy games, this somehow managed to capture the spirit of what made the Mario titles all that they were in the nineties and bottle it up for a new generation.
The fact that it's the clearest argument for 3D gaming to date is almost an afterthought. What we said: "No Japanese RPG has more successfully married its various components this hardware generation.
It's a game that invites us to reassess an entire genre, pointing to a bold future while nodding its respect towards the past. It's a towering triumph. It also has one of the best battle systems of modern RPGs. The combat is fantastic and manages to always keep you involved.
In addition to the original and fluent combat that it embraces, the game still manages to cling on to all of the mainstay RPG qualities that this genre has always been famous for. It bucks the modern trend of diminishing depth and game length to deliver a lengthy, epic tale with just the right level of customisation and tweaking to keep you going back to those menu screens in between all of the action and exploration.
Xenoblade is truly a fantastic game like no other released this year and a must for anyone who misses how console RPGs used to be. Scrapper said: "This game proves that it is possible to make massive, ambitious RPG game worlds without crippling bugs.
What we said: "Minecraft is a towering achievement in the very possibilities of gaming, and it does this without losing itself to either esoterica or cynicism. It is a game anyone can play and anyone can get something out of, no matter how skilled or imaginative they are.
They will make something and they will have an experience that feels like theirs and theirs alone. Lexx87 said: "It gives you the tools and a whole world to play with.
All you need is some imagination to create your own game of right here. But for many of my friends this was huge timesink and I had to endure their stupid stories about how they built a portal to the underworld or a tower to the clouds so they could find their way home.
That Notch bloke is kinda cool too. Robyrt said: "Minecraft represents the birth of a new genre, and the vindication of the publishing model everyone wanted. These things alone make it special.
It is difficult to be objective about a game we have watched grow from infancy to adulthood, but its power and broad appeal are undeniable. Still, it can't quite decide whether it wants the player to grind for 10 hours - literally mining in a dark hole - before being worthy of all the fun stuff.
All of the other games that will make the list will be forgotten due to sequels and better games but Minecraft will still be in our minds. What it did for Indie games is incredible.
Bastion has that in spades. What we said: "Once the dust settles on The Kid's journey, you are still likely to want to return for another: listening out for deeper meaning in Rucks' narration, storming through previously tough areas with a meatier arsenal, soaking up details you didn't linger on previously. Any concerns you had are likely to be drowned out in wistful hindsight by the dazzling visuals, artful commentary and moving score that made up your adventure.
Move42 said: "You know what was missing from all these second sequels and closing trilogy chapters game developers threw at us over the year? What inhuman monster wasn't touched by the ending? Even more impressive was that beneath all the charm and cleverness lay a fun and surprisingly deep action RPG that will be remembered as a prime example of the special kind of content XBLA has to offer. DjchunKfunK said: "This game is everything that a good downloadable title should be.
It takes a classic premise and tweaks it by adding a wonderfully realised world that is brought to life through the eloquent tones of the narrator to give you a new and unique experience that would never have seen the light of day if we still worked under the system of retail only. Bastion relentlessly snubbed this rule and it made it one of the freshest game experiences of a year that was pretty pragmatic.
Games released at the start of the year are often forgotten by the end of it, so we were impressed to see Dead Space 2 so high up your lists. What we said: "Considered in isolation, Dead Space 2's ambience, brute frights and player toolset are good rather great. But in combination, these three elements prove as irresistible as the pull on Isaac exerted by a malfunctioning airlock.
The part halfway through the game where you end up at a lonely outpost of the station was a brilliantly atmospheric moment, but just reminds you of how tediously relentless the rest of the game can be.
It might not have been quite as scary as the first and lost the Event Horizon feel, but it had slicker combat and bigger set-pieces. Being launched out the top of a solar array and dodging debris on your way to the government sector is one of this year's most memorable gaming moments. The only problem with Dead Space 2 is that going the bigger-badder route, rather than sticking with survival-horror theme, only leaves itself one place to go and that is biggerer and badderer, and this can often end with games becoming just one giant set-piece after another and losing all impact in the process.
Every room and corridor was carefully created. Every encounter was play-tested to perfection. And no game series spends as much time perfecting sound design as Dead Space. When I hear people say this game is not scary, I sincerely doubt they've played it with a Dolby headset! What we said: "L. Noire is slow but quietly engrossing; its mechanics are suspect, but you can't fault the ambition, attention to detail and commitment that went into its making.
It risks stumbling over its own earnestness at times, but it's saved by its star - Los Angeles. I loved the setting and time period and I felt that this game got most things right for a thoroughly enjoyable experience.
Putting aside its troubled gestation, this game has excellent narrative, pushes technology in a new way and really pulled me in to its world. Who cares if you can't wander around the city? The cases are so compelling you don't even feel the need to! Noire keeps in mind the small details and the big picture.
Each case shows a different aspect of Los Angeles, the hopes and dreams of its society, its dark side as well. Everything is brought together by the slowly emerging tale of Cole Phelps, the righteous cop troubled with guilt, making the story both personal and historical. A storyline confident enough to weave itself at its own pace, and ambitious enough to tell so much. CFacto said: "The interview game mechanic was seriously flawed, but they made a decent game out of a new technology, and the story was quite interesting.
Gears of War 3 is rather boring to start with - as you'll probably conclude if you walk the above talkthrough of the first 20 minutes - but by the end we couldn't get enough of it. The series feels like it needs a shake-up, for sure, but we'll be happy to return.
What we said: "So where do you go after 'bigger, better and more badass? But now Epic has surely exhausted the formula in its current form - and, probably, on current-gen - the really exciting question is: where next? DUFFMAN5 said: "I have gone for Gears 3 due to the overall amount of content, and the fact that I have played it daily since release says a hell of a lot - especially bearing in mind I do not like the multiplayer side of 99 per cent of games.
Horde and Beast modes keep the game entertaining months after release. It knew what it was about: guns, blowing stuff up and bromance. Syon said: "A final part in Fenix trilogy. More dramatic than ever before with the atmosphere of all lost hope for the humanity. A franchise that keeps the steam rolling on Xbox Truly a great action game. As director of Wind Waker and Twilight Princess, he first pushed against then tried to imitate the towering Ocarina of Time; now he is simply and confidently stepping away from its decade-long shadow.
Few games have their design so closely knitted with their controls, and Nintendo never fail to amaze with their ideas. It just feels incredible to play, and the art style is perfect. DifferentClass said: "The only game I've played this year that was just magical. No other game plays quite like it due to the new control scheme yet it is also comfortably familiar. A triumph. The 10 most popular stories of the day, delivered at 5pm UK time.
Never miss a thing. This content is hosted on an external platform, which will only display it if you accept targeting cookies. Please enable cookies to view. Manage cookie settings. Will you support Eurogamer? Support us. Portal 2 Portal 2 Review News Eurogamer staff Contributor. Days Gone director discusses sequel ideas "We have to be able to crawl before you can walk.
It looks like Shadow Man: Remastered is coming to Xbox later this week Despite no official release date. Feature Looking forward: hardware accessibility "Disabled gamers just want to enjoy gaming without additional hurdles or more costs.
Recommended ElecHead review - a more than clever platformer Bright spark. Review Marvel's Guardians of the Galaxy review - breezy but unfocused action All over the space. Assassin's Creed Valhalla reveals a teasing autumn roadmap Discovery Tour! Free updates! Spooky event! Another secret method to kill Kraid has been discovered in Metroid Dread Plus speedruns are even quicker.
Assassin's Creed: Valhalla romance options list, including The Siege of Paris romances, explained A list of romance options, from one-off flings to stable relationships. Premium only Off Topic: Hedra's astonishing page layouts revel in their giddy sense of invention 5x7. More Marlow. Comments 54 Comments for this article are now closed. Thanks for taking part! Hide low-scoring comments Yes No. Order Newest Oldest Best Worst.
Threading Expand all Collapse all. Jump to comments Martin is Eurogamer's editor-in-chief. He has a Gradius 2 arcade board and likes to play racing games with special boots and gloves on. Hitman Year 2 will include new map, roguelike mode. Spoiler-free Spelunky 2 tips for new and returning adventurers. Final Fantasy 14 director Naoki Yoshida addresses verbal abuse from players. My Hero Academia is getting a battle royale.
Feature This console transition period has been a mess, and will continue through Ubisoft's The Settlers reboot launches in March. Premium only Off Topic: Is there a more cinematic space than the elevator?
Premium only Off Topic: Hedra's astonishing page layouts revel in their giddy sense of invention. Premium only Off Topic: An end-of-the-year miracle!
The 10 most popular stories of the day, delivered at 5pm UK time. Never miss a thing. Watch on YouTube. Will you support Eurogamer? Support us. Martin Robinson Editor-in-chief Martin is Eurogamer's editor-in-chief. Spoiler-free Spelunky 2 tips for new and returning adventurers With the Xbox and Game Pass versions arriving today.
Final Fantasy 14 director Naoki Yoshida addresses verbal abuse from players "Please imagine that you're speaking face to face with a developer. Feature This console transition period has been a mess, and will continue through It's making me cross.
Ubisoft's The Settlers reboot launches in March Building anticipation. Premium only Off Topic: Hedra's astonishing page layouts revel in their giddy sense of invention 5x7. More Marlow. Hide low-scoring comments Yes No. Order Newest Oldest Best Worst. Threading Expand all Collapse all. Buy things with globes on them And other lovely Eurogamer merch in our official store! Games of the Year Archive.
Feature Games of Destiny Xur, you are being hunted. Feature Eurogamer Readers' Top 50 Games of The results of your votes, plus your comments - and the final winner revealed. Feature Eurogamer's Game of the Year The cat's out the bag.
Feature Eurogamer's alternative awards From best u-turns to snootiest elephants. Feature Games of Saints Row 4 Saints, be praised! Feature Games of Gran Turismo 6 Ring cycle. Feature Games of Dota 2 Towering example.
0コメント